Effects of Voluntary Heart Rate Control on User Engagement in Virtual Reality
Langue
en
Communication dans un congrès avec actes
Ce document a été publié dans
2019 IEEE Conference on Virtual Reality and 3D User Interfaces (VR), 2019 IEEE Conference on Virtual Reality and 3D User Interfaces (VR), 2019-03-23, Osaka. 2019-03p. 2
IEEE
Résumé en anglais
The usage of biofeedback in Virtual Reality (VR) is becoming more and more important in providing fully immersive experiences. With the rapid evolution of physiological monitoring technologies it is important to study how ...Lire la suite >
The usage of biofeedback in Virtual Reality (VR) is becoming more and more important in providing fully immersive experiences. With the rapid evolution of physiological monitoring technologies it is important to study how different modalities of biofeedback can alter user experience. While previous studies use biofeedback as an additional interaction mechanic. We created a protocol to assess heart rate control competency and used the results of said protocol to immerse our participants in a VR experience where the biofeedback mechanics are mandatory to complete a game. We observed consistent results between our competency scale and the participants’ mastery of the biofeedback game mechanic in the VR experience.We also found that the biofeedback mechanic has a significant impact on engagement.< Réduire
Mots clés en anglais
Virtual Reality
Biofeedback
Engagement
User Study
Origine
Importé de halUnités de recherche