Mostrar el registro sencillo del ítem
Effects of Voluntary Heart Rate Control on User Engagement in Virtual Reality
hal.structure.identifier | Laboratoire Angevin de Mécanique, Procédés et InnovAtion [LAMPA] | |
dc.contributor.author | HOUZANGBE, Samory | |
hal.structure.identifier | Laboratoire Angevin de Mécanique, Procédés et InnovAtion [LAMPA] | |
dc.contributor.author | CHRISTMANN, Olivier | |
hal.structure.identifier | Laboratoire Angevin de Mécanique, Procédés et InnovAtion [LAMPA] | |
dc.contributor.author | GORISSE, Geoffrey | |
hal.structure.identifier | Laboratoire Angevin de Mécanique, Procédés et InnovAtion [LAMPA] | |
dc.contributor.author | RICHIR, Simon | |
dc.date.accessioned | 2021-05-14T09:40:38Z | |
dc.date.available | 2021-05-14T09:40:38Z | |
dc.date.issued | 2019-03 | |
dc.date.conference | 2019-03-23 | |
dc.identifier.uri | https://oskar-bordeaux.fr/handle/20.500.12278/76584 | |
dc.description.abstractEn | The usage of biofeedback in Virtual Reality (VR) is becoming more and more important in providing fully immersive experiences. With the rapid evolution of physiological monitoring technologies it is important to study how different modalities of biofeedback can alter user experience. While previous studies use biofeedback as an additional interaction mechanic. We created a protocol to assess heart rate control competency and used the results of said protocol to immerse our participants in a VR experience where the biofeedback mechanics are mandatory to complete a game. We observed consistent results between our competency scale and the participants’ mastery of the biofeedback game mechanic in the VR experience.We also found that the biofeedback mechanic has a significant impact on engagement. | |
dc.language.iso | en | |
dc.publisher | IEEE | |
dc.source.title | 2019 IEEE Conference on Virtual Reality and 3D User Interfaces (VR) | |
dc.subject.en | Virtual Reality | |
dc.subject.en | Biofeedback | |
dc.subject.en | Engagement | |
dc.subject.en | User Study | |
dc.title.en | Effects of Voluntary Heart Rate Control on User Engagement in Virtual Reality | |
dc.type | Communication dans un congrès avec actes | |
dc.identifier.doi | 10.1109/VR.2019.8797759 | |
dc.subject.hal | Sciences de l'Homme et Société/Sciences de l'information et de la communication | |
bordeaux.page | 2 | |
bordeaux.hal.laboratories | Institut de Mécanique et d’Ingénierie de Bordeaux (I2M) - UMR 5295 | * |
bordeaux.institution | Université de Bordeaux | |
bordeaux.institution | Bordeaux INP | |
bordeaux.institution | CNRS | |
bordeaux.institution | INRAE | |
bordeaux.institution | Arts et Métiers | |
bordeaux.country | JP | |
bordeaux.title.proceeding | 2019 IEEE Conference on Virtual Reality and 3D User Interfaces (VR) | |
bordeaux.conference.city | Osaka | |
bordeaux.peerReviewed | oui | |
hal.identifier | hal-02303892 | |
hal.version | 1 | |
hal.origin.link | https://hal.archives-ouvertes.fr//hal-02303892v1 | |
bordeaux.COinS | ctx_ver=Z39.88-2004&rft_val_fmt=info:ofi/fmt:kev:mtx:journal&rft.btitle=2019%20IEEE%20Conference%20on%20Virtual%20Reality%20and%203D%20User%20Interfaces%20(VR)&rft.date=2019-03&rft.spage=2&rft.epage=2&rft.au=HOUZANGBE,%20Samory&CHRISTMANN,%20Olivier&GORISSE,%20Geoffrey&RICHIR,%20Simon&rft.genre=proceeding |
Archivos en el ítem
Archivos | Tamaño | Formato | Ver |
---|---|---|---|
No hay archivos asociados a este ítem. |