Afficher la notice abrégée

hal.structure.identifierLaboratoire Bordelais de Recherche en Informatique [LaBRI]
hal.structure.identifierVisualization and manipulation of complex data on wireless mobile devices [IPARLA]
dc.contributor.authorPOUDEROUX, Joachim
hal.structure.identifierLaboratoire Bordelais de Recherche en Informatique [LaBRI]
hal.structure.identifierVisualization and manipulation of complex data on wireless mobile devices [IPARLA]
dc.contributor.authorMARVIE, Jean-Eudes
dc.date.accessioned2024-04-15T09:54:38Z
dc.date.available2024-04-15T09:54:38Z
dc.date.issued2005
dc.date.conference2005
dc.identifier.urihttps://oskar-bordeaux.fr/handle/20.500.12278/198695
dc.description.abstractEnTerrain rendering is an important factor in the rendering of virtual scenes. If they are large and detailed, digital terrains can represent a huge amount of data and therefore of graphical primitives to render in real-time. In this paper we present an efficient technique for out-of-core rendering of pseudo-infinite terrains. The full terrain height field is divided into regular tiles which are streamed and managed adaptively. Each visible tile is then rendered using a precomputed triangle strip patch selected in an adaptive way according to an importance metric. Thanks to these two levels of adaptivity, our approach can be seen as a cross-platform technique to render terrains on any kind of devices (from slow handheld to powerful desktop PC) by only exploiting the device capacity to draw as much triangles as possible for a target frame rate and memory space
dc.language.isoen
dc.source.titleAdaptive Streaming and Rendering of Large Terrains using Strip Masks
dc.title.enAdaptive Streaming and Rendering of Large Terrains using Strip Masks
dc.typeCommunication dans un congrès
dc.subject.halInformatique [cs]/Autre [cs.OH]
bordeaux.page299-306
bordeaux.hal.laboratoriesLaboratoire Bordelais de Recherche en Informatique (LaBRI) - UMR 5800*
bordeaux.institutionUniversité de Bordeaux
bordeaux.institutionBordeaux INP
bordeaux.institutionCNRS
bordeaux.conference.titleProceedings of ACM GRAPHITE 2005
bordeaux.countryNZ
bordeaux.title.proceedingAdaptive Streaming and Rendering of Large Terrains using Strip Masks
bordeaux.peerReviewedoui
hal.identifierhal-00308005
hal.version1
hal.invitednon
hal.proceedingsoui
hal.popularnon
hal.audienceInternationale
hal.origin.linkhttps://hal.archives-ouvertes.fr//hal-00308005v1
bordeaux.COinSctx_ver=Z39.88-2004&rft_val_fmt=info:ofi/fmt:kev:mtx:journal&rft.btitle=Adaptive%20Streaming%20and%20Rendering%20of%20Large%20Terrains%20using%20Strip%20Masks&rft.date=2005&rft.spage=299-306&rft.epage=299-306&rft.au=POUDEROUX,%20Joachim&MARVIE,%20Jean-Eudes&rft.genre=unknown


Fichier(s) constituant ce document

FichiersTailleFormatVue

Il n'y a pas de fichiers associés à ce document.

Ce document figure dans la(les) collection(s) suivante(s)

Afficher la notice abrégée