Shading-Interval Constraints for Normal Map Editing
GRANIER, Xavier
State Key Lab CAD&CG [HangZhou]
Visualization and manipulation of complex data on wireless mobile devices [IPARLA ]
Laboratoire Bordelais de Recherche en Informatique [LaBRI]
State Key Lab CAD&CG [HangZhou]
Visualization and manipulation of complex data on wireless mobile devices [IPARLA ]
Laboratoire Bordelais de Recherche en Informatique [LaBRI]
GRANIER, Xavier
State Key Lab CAD&CG [HangZhou]
Visualization and manipulation of complex data on wireless mobile devices [IPARLA ]
Laboratoire Bordelais de Recherche en Informatique [LaBRI]
< Reduce
State Key Lab CAD&CG [HangZhou]
Visualization and manipulation of complex data on wireless mobile devices [IPARLA ]
Laboratoire Bordelais de Recherche en Informatique [LaBRI]
Language
en
Communication dans un congrès
This item was published in
SIGGRAPH ASIA Sketch Program, 2010-12-15, Seoul. 2010-12-15p. 23:1-23:2
ACM
English Abstract
Normal mapping is a compact representation to create visually rich shapes and shading effects. In this paper, we introduce a new paint-based approach to edit a normal map according to the intended shading, from realistic ...Read more >
Normal mapping is a compact representation to create visually rich shapes and shading effects. In this paper, we introduce a new paint-based approach to edit a normal map according to the intended shading, from realistic to non-realistic ones. For this purpose, we have formulated a normal-from-shading operation as a quadratic problem that makes use of intervals on shading. This approach ensures that the resulting normal map visually corresponds to the user-designed shading.Read less <
English Keywords
Normal map
Normal from Shading
Paint-based interface
Origin
Hal imported