Fostering creativity and innovation during early informal design phases. Part 2: methods and tools
MERLO, Christophe
Laboratoire de l'intégration, du matériau au système [IMS]
ESTIA - Institute of technology [ESTIA]

Laboratoire de l'intégration, du matériau au système [IMS]
ESTIA - Institute of technology [ESTIA]
LEGARDEUR, Jérémy
Laboratoire de l'intégration, du matériau au système [IMS]
ESTIA - Institute of technology [ESTIA]

Laboratoire de l'intégration, du matériau au système [IMS]
ESTIA - Institute of technology [ESTIA]
MERLO, Christophe
Laboratoire de l'intégration, du matériau au système [IMS]
ESTIA - Institute of technology [ESTIA]

Laboratoire de l'intégration, du matériau au système [IMS]
ESTIA - Institute of technology [ESTIA]
LEGARDEUR, Jérémy
Laboratoire de l'intégration, du matériau au système [IMS]
ESTIA - Institute of technology [ESTIA]
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Laboratoire de l'intégration, du matériau au système [IMS]
ESTIA - Institute of technology [ESTIA]
Language
EN
Article de revue
This item was published in
Journal of Design Research. 2007, vol. 6, n° 2, p. 146-149
English Abstract
Innovation and collaboration are two main topics of actual research activities. In the worldwide competition, companies need to develop new and innovative products. The more innovation is fostered early in the product ...Read more >
Innovation and collaboration are two main topics of actual research activities. In the worldwide competition, companies need to develop new and innovative products. The more innovation is fostered early in the product development process, the more costs and time of development will be under control. Despite many works achieved for years on methods and tools in design, very few frameworks exist to support designers during the early design phases. This special issue focuses on frameworks that can support designers to generate and select concepts and new ideas during the first phase of design process. Several points of view are expressed from the generation of design information, sometimes in a collaborative context, to its sharing and to their evaluation and decision making.Read less <
English Keywords
decision-making
distributed environments
early design phases
information and knowledge representation
innovation
multi-disciplinary creativity tools
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