Temporally Coherent Stylization of 3D Animations
BÉNARD, Pierre
Laboratoire Bordelais de Recherche en Informatique [LaBRI]
Melting the frontiers between Light, Shape and Matter [MANAO]
Laboratoire Bordelais de Recherche en Informatique [LaBRI]
Melting the frontiers between Light, Shape and Matter [MANAO]
BÉNARD, Pierre
Laboratoire Bordelais de Recherche en Informatique [LaBRI]
Melting the frontiers between Light, Shape and Matter [MANAO]
< Leer menos
Laboratoire Bordelais de Recherche en Informatique [LaBRI]
Melting the frontiers between Light, Shape and Matter [MANAO]
Idioma
en
Communication dans un congrès avec actes
Este ítem está publicado en
FMX 2015, 2015-05-05, Stuttgart. 2015-05-08
Resumen en inglés
During this talk, I present my recent work on temporally coherent stylization of 3D animations. In particular, I describe a method for accurately computing the contours of a smooth 3D surface to produce animated line ...Leer más >
During this talk, I present my recent work on temporally coherent stylization of 3D animations. In particular, I describe a method for accurately computing the contours of a smooth 3D surface to produce animated line drawings. This approach generates, for each viewpoint, a triangle mesh with contours that are topologically equivalent to those of the original surface. The visible contours of the mesh can then be accurately computed and textured by standard methods.I also present a method that creates temporally coherent stylized animations by example, extending the technique of Image Analogies. To make the method art directable, we allow artists to paint keyframes that are used as constraints. The in-betweens calculated by this method maintain stylistic continuity and yet change no more than necessary over time.< Leer menos
Palabras clave en inglés
Non-photorealistic rendering
Stylization
contours
Orígen
Importado de HalCentros de investigación