Recherche
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Build Your Own Hercules: helping visitors personalize their museum experience
(TEI '20: Proceedings of the Fourteenth International Conference on Tangible, Embedded, and Embodied Interaction, TEI 2020. 14th International Conference on Tangible, Embedded, and Embodied Interaction, au, Sydney, 2020)Communication dans un congrès avec actes -
Designing Tangible Tools for the Creation of Personalized Visits by Museum Professionals
(TEI '20: Proceedings of the Fourteenth International Conference on Tangible, Embedded, and Embodied Interaction, TEI 2020, 14th International Conference on Tangible, Embedded, and Embodied Interaction, au, Sydney, 2020)Communication dans un congrès avec actes -
Proxemic Environments: A Framework for Developing Mobile Applications based on Proxemic Interactions
(2020 Federated Conference on Computer Science and Information Systems, 2020 Federated Conference on Computer Science and Information Systems, bg, Sofia, 2020-09-06)Communication dans un congrès avec actesLibre accès -
Guiding visitors in museums with calm interactions
(Proceedings of ETIS 2020, ETIS 2020 - European Tangible Interaction Studio, it, Siena, 2020-11-16)Communication dans un congrès avec actesLibre accès -
Mobile Proxemic Application Development for Smart Environments
(18th International Conference on Advances in Mobile Computing & Multimedia, MoMM '20: Proceedings of the 18th International Conference on Advances in Mobile Computing & Multimedia, Chiang Mai, 2020-10-30)Communication dans un congrès avec actesLibre accès -
Studying the Influence of Stress on Creativity in a Virtual Reality Scenario
(MEEC: Second Workshop on Momentary Emotion Elicitation and Capture, Extended Abstracts of the 2021 CHI Conference on Human Factors in Computing Systems, jp, Yokohama, 2021)Autre communication scientifique (congrès sans actes - poster - séminaire...) -
Proxemic Environments Modelling Based on a Graphical Domain-Specific Language
(17th ACS/IEEE International Conference on Computer Systems and Applications AICCSA, tr, Antalya, 2021-11-02)Autre communication scientifique (congrès sans actes - poster - séminaire...) -
An Approach to Develop Mobile Proxemic Applications
(Journal of Data Intelligence. vol. 2, n° 2, pp. 166-169, 2021-06)Article de revue -
Embodied Cognition and Tangible User Interfaces: Alternatives for a reduction of Unmanned Aerial Vehicles Operators Workload
(9TH EUROPEAN CONFERENCE FOR AERONAUTICS AND SPACE SCIENCES (EUCASS), fr, Lille, 2022-06)Autre communication scientifique (congrès sans actes - poster - séminaire...) -
Tangible Interaction and Embodied Cognition challenged by remote control issues
(Proceedings of the 5th European Tangible Interaction Studio (ETIS), 5th European Tangible Interaction Studio (ETIS), fr, Toulouse, 2022-11)Communication dans un congrès avec actes